AI Insights · Timothy · July 2021
Top 5 Free to Play Games on Android in South Africa Q2 2021
Discover the performance trends of the top 5 free-to-play Android games in South Africa during Q2 2021, including download, revenue, and active user metrics.
During the second quarter of 2021, the top 5 free-to-play games on the Android platform in South Africa demonstrated notable performance trends. Here's a closer look at their weekly downloads, revenue, and active users.
Hair Challenge, published by Rollic Games, launched on April 19, 2021. Weekly downloads peaked early at around 29K in the last week of April, followed by a gradual decline to approximately 14.5K by the end of May. However, downloads picked up again in June, reaching 16.2K in the final week. Revenue saw modest figures, peaking at $10 in the week of May 24. Active users mirrored download trends, starting at 4.3K in April and rising to over 60K by the end of June.
Bridge Race from Supersonic Studios LTD, released in March 2021, started Q2 with 3.6K downloads, which surged to over 23K by the end of April. After a dip in May, downloads soared again to 24.3K in the last week of June. Revenue showed a significant increase, particularly in June, peaking at $51 in the final week. Active users also increased notably, starting at 3K and reaching over 53K by the end of the quarter.
Word Riddles - Offline Word Ga by Magic Word Games, released in April 2020, had steady download figures throughout Q2 2021. Downloads ranged from 9.6K in early April to a high of 19.1K by the end of the month, stabilizing around 10-15K in subsequent weeks. Revenue was low but consistent, peaking at $4 in early June. Active users saw a peak of 27.8K in the last week of April, maintaining a range of 20K to 25K for the rest of the quarter.
Need for Speed™ No Limits by ELECTRONIC ARTS, a long-standing title since September 2015, consistently attracted downloads, with figures ranging from 9.4K to 18.6K throughout Q2. Revenue peaked at $2.8K in late April. The game maintained a robust active user base, starting at 60K and peaking at 77.7K by the end of June.
My Talking Tom Friends from Outfit7 Limited, released in June 2020, showed steady download numbers, ranging from 9.8K to 13.2K throughout Q2. Revenue was modest, peaking at $297 in the last week of June. The game had a strong active user base, consistently around 150K to 175K, peaking at 176K in early June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.